Thursday, August 7, 2014

Continuing to animate the pattern

I've tried to make the animation pattern turn by using the expression editor and create an expression.


This will allow the pattern to rotate at a slower pace when the animation is being played. After then, I created a lambert and named it as patternShader. Then I assigned the material to the spheres. I've also created a nurbsCircle2 and set it as a driver while the patternShader as driven to allow the nurbsCircle2 to be the control of the colour change in the spheres. For this part, I used nurbsCircle2 Translate Z. It will be moving from the value of 0 to -22 and the colours will change. So after I've set the individual keys, when I started to move the nurbsCircle2, the colours of the sphere will change. 


After then, I created an expression in the expression editor whereby when the animation started, the nurbsCircle2 will move on it's own and leading the colour change. 


At first, I had difficulty on how to make the nurbsCircle2 to move slower to let the colour change of the sphere to last till the end of the animation. So I tried to adjust the expression that I had and this expression works well with my animation.

This is how it looks like from the top view of my animation currently.



http://www.youtube.com/watch?v=vl4SUvtG9G8&feature=youtu.be




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